Guilds

Guilds

The guild system is designed to provide players with a platform for social interaction and team collaboration, enhancing connections between players and fostering the social aspect of the game. Through guild activities and benefits, it aims to increase Muddie retention and engagement.

Guild Creation, Recruitment, and Management
  • Muddies can create a guild once they reach level 10 with a certain amount of Slimes as the one-time setup fee (Slimes will be burnt).

  • The guild creator Muddie can set up the Guild Name, Motto, and Icon.

  • Muddies not in a guild can browse guild listings to view details like Guild Name, Level, Member Count, and Motto (including entry requirements).

  • Muddies can apply to join based on their preferences, but they must leave their current guild to join another.

  • Recruitment rules include strength/level thresholds that can be set and modified. Newly created guilds are open for recruitment by default but entries still need approval. Applications not meeting the requirements will be automatically blocked.

  • The number of members allowed in each guild will increase as the guild level goes up.

  • In each guild, there will be 1 Guild Leader and 4 Senators as the guild level increases. Each role has a different range of responsibilities and rights to manage and develop the guild.

  • The Guild Leader can remove a member. When a Guild Leader chooses to leave the guild, it will trigger: automatic transfer of leadership to the highest-ranking member with the most contributions, or dissolution of the guild if no members remain.

Guild Information & Basic Functions
  • The Guild Info page shows Guild Name, ID, Motto, Member Count, Level, Contributions, Leader's Name, and Global Ranking.

  • Guild logs track major events like competition sign-ups, rewards, or challenges.

  • Members’ roles, names, levels, strength, and contributions are displayed in the guild members’ list.

  • The Guild Leader and Senators can enable recruitment. They can also set and modify thresholds for player Strength and level required to join. Players who do not meet these requirements cannot submit an application to join the guild. In the approval section, guild officers can approve or reject applications.

Guild Chat
  • Guild Chat allows free communication among members, while announcements can be made by Leaders and Senators.

Guild Duels
  • Guild members can initiate Duels against each other.

Guild Quests
  • Complete Daily Quests to make contributions for guild upgrades, with one free refresh per day.

Guild Blessing
  • Each day, you can increase the Guild treasure chest progress by using free Guild Blessings or by applying Blessing Cards. From Monday to Saturday, it’s the “Guild Blessing” phase, and on Sunday, you can open and claim the Guild treasure chest (no more Blessings can be made on that day). Before the chest is opened, guild members can perform Blessings to increase progress. Depending on how far the progress advances, the chest will upgrade through different tiers (default Bronze, then Silver, Gold, Platinum, Diamond), each containing different rewards. At the start of the new week, the Blessing progress resets.

Guild Research Lab
  • Use the Guild Research Lab to unlock upgrades and skills tied to guild level and personal contributions. Progress is preserved even if a member leaves the guild, and can be reactivated if the Muddie rejoins the same guild.

Guild Boss
  • In a guild there will be multiple bosses. Each guild member can challenge the boss once per day, with the challenge count resetting daily.

Inter-guild Raid
  • Inter-guild Raid allow Guild Leaders and Senators to lead small team battles.

  • Guilds with at least 6 members can access the Inter-guild Raid battle system.

  • The Guild Leader and Senators can lead the team to initiate a guild challenge. The Guild Leader or Senators can pick 1–3 people to bring into battle. The leader must bring at least one additional guild member to the Challenge. The Guild Leader and Senators can initiate a limited number of challenges per day, which increases with the guild’s level. One non-leader guild member can only be chosen for one battle per day. If they fought already today and were later appointed as a Council Member, that new role does not grant them an extra battle chance!

  • Initiating a Inter-guild Raid challenge has no cost. The ranking rewards include non-tradeable primary market items and guild contributions. Any guild member who participates in at least one attack or random defense during the event period may claim ranking rewards during the reward claim period.

  • Each Guild Leader or Senator can challenge the same opponent guild at most once per day. After selecting a target guild to challenge, that guild will randomly select the corresponding number of defenders for the match.

  • Winning an offensive guild challenge increases your guild’s Prestige Points, the increased amount being related to the difference between your guild’s Prestige and the opponent’s.

  • The more members a guild brings into the fight, the more Prestige Points the guild gains! If a guild loses the challenge on offense, the guild loses a small amount of Prestige. At the end of each Inter-guild Raid Challenge event, Prestige Points can be used to claim ranking rewards.

Guild Wars

Please refer to the PvP section

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